Animals are dumb and taste delicious. Unfortunately that has nothing to do with this game. BUT THIS GAME DOES HAVE PAPER. One must align many ribbons of coloured paper so that they cover certain holes on the playing field. This can be a difficult task, requiring overlaps of ribbons and underlaps of ribbons (actually, I’m pretty sure that’s not a word… yep, that’s not a word. There’s that weird red squiggly line underneath it after I typed). Anyway, with a large quantity of levels and an interesting game technique, this is one I wouldn’t miss.
Graphics: Beautiful. I feel as though I am actually cutting out strips of paper and placing them on the screen. Everything flows, even the game menus. I feel as though I am walking through a whitewash room, and throwing strips of paint on the walls.
Controls: Good. It is quite simple to place ribbons; simply drag your finger from the starting point of the ribbon to where you would like it to go. In my opinion, it is easier to do this in Colorbind than in Trainyard, as you can easily retrace your steps by dragging your finger backwards to pull back the ribbon’s path. The controls never let me down, and gave me that extra piece of enthusiasm when I finished the next puzzle, knowing I had done it ALL BY MYSELF. I DIDN’T NEED YOUR HELP, STEVE.
Gameplay: A perfect puzzle game, with a simple concept; cover up the holes with the correct colours of paper. This is easier said than done, as the levels get hard quite quickly. I have found it impossible to progress past the intermediate stages. I would call this the one drawback in an otherwise excellent game. The levels offer a large amount of content, and I can see myself playing this game for quite a while.
Recap: Beautiful, whitewash graphics, simple-to-use controls, and interesting puzzle elements with a large amount of content. This should not go amiss, especially for puzzler fans that enjoy a challenge.
Graphics: 10/10 Controls: 9/10 Gameplay: 8.5/10 Overall: 9/10
Sincerely,
The Saber-Toothed Haggis
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