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Wednesday, October 27, 2010

Toyshop Adventures © Glu Games Inc: Toys Come To Life! (Does This Sound Familiar?) (Free)


The story goes that a shopkeeper has literally lost his marbles and by taking control of one of his favourite toys you have to go through the levels, retrieve the marbles and also restore balance to the toyshop in this platformer game. “Restore balance”? I’m sorry but I don’t see what “balance” there is to restore if a bunch of marbles go missing. How the hell is this a good objective of a game? And the only “dangers” are these electrical Nanobots, which you have to avoid.

Graphics: I’m not sure if the graphics are iPhone 4 optimised but if they are, I’m sure the graphics would look amazing. On my iPhone 3G however, they suck. They are pixelated, the polygons are of a ridiculously low resolution and although colourful, the whole layout makes me want to throw up. To be honest even for most of us with an iDevice of the old 320x480 resolution I think the developer’s could have made this game look nicer than it does.

Controls: There’s really not much to say here. The controls to begin with are simple and typical for a platformer; two buttons for left and right and a jump button. Soon after you get a button for a lasso and powerups which is when it all goes downhill. They’re barely decent and just functional enough to compliment the terrible graphics.

Gameplay: Lag, lag, lag, lag, LAG!!!!! The gameplay is not smooth, although this may just be due to the fact I have an iPhone 3G. Also, the lasso is absolutely ANNOYING to use; I literally spent twenty minutes trying to stack up a bunch of blocks just so I could jump onto a platform that’s too high to reach normally. I actually only reached it by fluke. The system in which powerups work is just plain horrible. Powerups are supposed to permanently give you an extra ability and the description in the App Store claims that the other toys give them to you. What actually happens? They come in quantities and the toys only give you around two or three each time a new is introduced. And when you run out? You actually have to buy more! I mean come on, a double jump (yes I said double jump) is one of the powerups. Come on Glu, this should be one of the basic abilities to begin with!

Recap: With hardly a game worthy story, sh*t graphics, barely decent controls and horrid gameplay, this game is definitely worth its price tag—nothing. I’m sorry but, this game is nothing but a disappointment; seeing that this game was made by Glu, I expected a lot more. But, if you really want try this game and see for yourself how it is you really don’t have anything to lose because it Is free.

Graphics: 4/10  Controls: 5/10  Gameplay: 2/10  Overall: 3.5/10

Sincerely, Temp (Guest Reviewer)

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